

Due to this lack of available information and the cessation of all press releases and updates, it was assumed by those inside and outside of the media that the game had been canned and that Eidos had moved on to new projects. The reasons for this was never made public, fan speculation cantered around the game not appealing to modern gaming audiences, making it financially unfeasible. There was initially very little information regarding the game made public until sometime in late 2005 when SCi merged with Eidos Interactive (Tomb Raider, Hitman, Deus Ex) and decided that the game should be put on hold and as a result development halted. Publisher at the time was shown to be 2K Games and the lesser known SCi (who purchased Eidos that was in turn purchased by powerhouse developer and publisher Square Enix). The developers were originally shown to be Visual Sciences (which was closed in February of 2006) who were working on the title “Carmageddon TV”, a game for the portable system and commercial flop, the “Gizmondo” from Tiger Telematics (which has sold less than 25,000 units in its lifetime).

Since then, the game has gone through various developers, publishers and states of development as a video game. The official confirmation of Carmageddon came all the way back in 2003 thanks to a financial report.
